Tournament Settings will follow in game CDL Settings
Maps & Modes List
Teams will provide their map picks and bans to a referee. The higher seeded Team will decide whether to be Team A or Team B in the process.Search & Destroy
- Al Bagra Fortress
- Breenbergh Hotel
- El Asilo
- Embassy
- Mercado Las Almas
Hardpoint
- Al Bagra Fortress
- Breenbergh Hotel
- Embassy
- Mercado Las Almas
- Zarqwa Hydroelectric
Control
- Breenbergh Hotel
- El Asilo
- Himmelmatt Expo
Game Settings
Search & Destroy Settings
Game
- Round Time Limit: 1 M : 30 S
- Round Win Limit: 6 Rounds
- Win by Two Rule: Off
- Win by Two Max Rounds: 8 Rounds
- Round Switch: Every Round
- Match Start Time: 30 Seconds
- Round Start Time: 10 Seconds
- Skip Infil: On
- Practice Round: Off
- Input Swap Allowed: Off
- Codcaster: On
- Allow Callout Pings: On
Advanced
- Bomb Timer: 45 Seconds
- Plant Time: 5 Seconds
- Defuse Time: 7.5 Seconds
- Multi Bomb: Off
- Silent Plant: On
- Reset Plant/Defuse Progress: On
- Manual Drop Carry Object: On
Player
- Number of Lives: 1 Life
- Max Health: 100 (Normal)
- Health Regeneration: Normal
- Third Person View: Off
- Tactical Sprint: On
- Weapon Mounting: Off
- Allow Revives: Off
- Downed Health: 40 Points
- Downed Revived Health: Half (50)
- Downed Bleedout Timer: Unlimited
- Downed Revived Time: 2 Seconds
- Downed Give Up Time: 1 Second
- Team Revive Timeout: Unlimited
- Team Revive Time: 5 Seconds
- Team Revive Health: 30 (Hardcore)
- Show Enemy Death Location: Off
Team
- Spectating: Team Only
- 3rd Person Spectating: Off
- Killcam: Off
- Final Killcam: Final Kill
- Enable Minimap: Yes
- Radar Always On: Off
- Weapon Pings on Minimap: UAV Only
- Weapon Pings on Compass: On
- Enemy on Compass: Off
- Respawn Delay: None
- Wave Spawn Delay: None
- Suicide Spawn Delay: None
- Force Respawn: On
- Team Assignment: On
- Friendly Fire: On
- Team Kill Punish Limit: Off
Gameplay
- Force Same Loadouts: Off
- Care Package Drop Time: Off
- Spawn Camera: Off
- Tier 1 Mode: Off
- Spawn Ammo Mags: Normal
- Headshots Only: Off
- Health Steal: Off
- Allow Field Upgrades :On
- Field Upgrade Charge Rate: Normal
- Field Upgrade Score Modifier: Normal
- Perks: On
- Killstreaks: On
- Round Retain Streaks: On
- Retain Streaks on Death: On
- Killstreak Delay: 10 Seconds
- Persistent Streak Progress: Off
- Wrap Killstreaks: Off
- Killstreak Lottery: Off
- Equipment Delay: Off
- Equipment Protection: 5 Seconds
- Battle Chatter: Off
- Announcer Dialog: On
- Dynamic Map Elements: On
Hardpoint Settings
Game
- Time Limit: 5 Minutes
- Score Limit: 250 Points
- Match Start Time: 30 Seconds
- Skip Infil: On
- Input Swap Allowed: Off
- Codcaster: On
- Allow Callout Pings: On
Advanced
- Points Per Kill: 0 Points
- Points Per Death: 0 Points
- Headshot Bonus Points: 0 Points
- Killstreak Kill Bonus Points: 0 Points
- Time To Capture Zone: Instant
- Zone Lifetime: 1 Minute
- Initial Zone Activation Delay: Off
- Zone Activation Delay: Off
- Next Zone Reveal Time: 10 Seconds
- Zone Location Order: Linear
- Scoring Method: Constant
- Pause Time On Zone Captured: On
- Objective Team Spawn Delay: Off
Player
- Number of Lives: Unlimited
- Max Health: 100 (Normal)
- Health Regeneration: Normal
- Third Person View: Off
- Tactical Sprint: On
- Weapon Mounting: Off
- Allow Revives: Off
- Downed Health: 40 Points
- Downed Revived Health: Half (50)
- Downed Bleedout Timer: Unlimited
- Downed Revived Time: 2 Seconds
- Downed Give Up Time: 1 Second
- Team Revive Timeout: Unlimited
- Team Revive Time: 5 Seconds
- Team Revive Health: 30 (Hardcore)
- Show Enemy Death Location: Off
Team
- Spectating: Team Only
- 3rd Person Spectating: Off
- Killcam: Off
- Final Killcam: PotG
- Enable Minimap: Yes
- Radar Always On: Off
- Weapon Pings on Minimap: UAV Only
- Weapon Pings on Compass: On
- Enemy on Compass:Off Respawn Delay:3.5 Seconds
- Wave Spawn Delay: None
- Suicide Spawn Delay: 1 Second
- Force Respawn: On
- Team Assignment: On
- Friendly Fire: On
- Team Kill Punish Limit: Off
Gameplay
- Force Same Loadouts: Off
- Care Package Drop Time: Off
- Spawn Camera: Off
- Tier 1 Mode: Off
- Spawn Ammo Mags: Normal
- Headshots Only: Off
- Health Steal: Off
- Allow Field Upgrades: On
- Field Upgrade Charge Rate: Normal
- Field Upgrade Score Modifier: Normal
- Perks:OnKillstreaks: On
- Round Retain Streaks: On
- Retain Streaks on Death: On
- Killstreak Delay: 10 Seconds
- Persistent Streak Progress: Off
- Wrap Killstreaks: Off
- Killstreak Lottery: Off
- Equipment Delay: Off
- Equipment Protection: Off
- Battle Chatter: Off
- Announcer Dialog: On
- Dynamic Map Elements: On
Control
Game
- Round Time Limit: 1 M : 30 S
- Round Time Limit: 1 M : 30 S
- Match Start Time: 30 Seconds
- Round Start Time: 10 Seconds
- Skip Infil: On
- Input Swap Allowed: Off
- Codcaster: On
- Allow Callout Pings: On
Advanced
- Time To Capture Zone: 45 Seconds
- Extra Time On Capture: 1 Minute
- Disable Majority Capture Progress: On
- Maximum Capture Rate Multiplier: x4
- Suicide Lowers Team Lives: On
- Number Of Lives: 30 Lives
- Overtime Defenders: Most Captures
- Pause Time On Zone Captured: On
Player
- Number of Lives: Unlimited
- Max Health: 100 (Normal)
- Health Regeneration: Normal
- Third Person View: Off
- Tactical Sprint: On
- Weapon Mounting: Off
- Allow Revives: Off
- Downed Health: 40 Points
- Downed Revived Health: Half (50)
- Downed Bleedout Timer: Unlimited
- Downed Revived Time: 2 Seconds
- Downed Give Up Time: 1 Second
- Team Revive Timeout: Unlimited
- Team Revive Time: 5 Seconds
- Team Revive Health: 30 (Hardcore)
- Show Enemy Death Location: Off
Team
- Spectating: Team Only
- 3rd Person Spectating: Off
- Killcam: Off
- Final Killcam: PotG
- Enable Minimap: Yes
- Radar Always On: Off
- Weapon Pings on Minimap: UAV Only
- Weapon Pings on Compass: On
- Enemy on Compass:Off Respawn Delay:3.5 Seconds
- Wave Spawn Delay: None
- Suicide Spawn Delay: 1 Second
- Force Respawn: On
- Team Assignment: On
- Friendly Fire: On
- Team Kill Punish Limit: Off
Gameplay
- Force Same Loadouts: Off
- Care Package Drop Time: Off
- Spawn Camera: Off
- Tier 1 Mode: Off
- Spawn Ammo Mags: Normal
- Headshots Only: Off
- Health Steal: Off
- Allow Field Upgrades: On
- Field Upgrade Charge Rate: Normal
- Field Upgrade Score Modifier: Normal
- Perks:OnKillstreaks: On
- Round Retain Streaks: On
- Retain Streaks on Death: On
- Killstreak Delay: 10 Seconds
- Persistent Streak Progress: Off
- Wrap Killstreaks: Off
- Killstreak Lottery: Off
- Equipment Delay: Off
- Equipment Protection: Off
- Battle Chatter: Off
- Announcer Dialog: On
- Dynamic Map Elements: On
Restricted Items
Primary Weapons
Battle Rifles (All)
- LACHMANN-762
- SO-14
- FTAC RECON
- TAQ-V
Assault Rifles
- M4
- Kastov-74U
- STB 556
- ISO Hemlock
- Kastov 762
SMGs
- Fennec 45
Shotguns (All)
- LOCKWOOD 300
- EXPEDITE 12
- BRYSON 800
- BRYSON 890
Light Machine Guns (All)
- SAKIN MG38
- HCR 56
- 556 ICARUS
- RAAL MG
- RPK
- RAPP H
Marksman Rifles
- EBR-14
- SP-R 208
- LOCKWOOD MK2
- LM-S
- SA-B 50
- TAQ-M
Melee
- Riot Shield
Secondary Weapons
Launchers (All)
- PILA
- STRELA-P
- JOKR
- PRG-7
Handguns
- P890
- .50 GS
- Basilisk
- X13 Auto
Attachments
Silencers (All)
Lasers (All)
Optic
- Thermal (All)
- Night Vision (All)
Ammunition
- Armor Piercing (All)
- Frangible (All)
- Hollowpoint (All)
- Overpressured (All)
- Explosive (All)
- Incendiary (All)
- Snakeshot (All))
Underbarrels
- SPW 40MM
- Corvus Masterkey
Weapon Tuning (All)
Tactical
- Shock Stick
- Decoy Grenade
- Spotter Scope
- Stim
- Heartbeat Sensor
- Snapshot Grenade
- Tear Gas
- Smoke Grenade
- Flash Grenade
MAP VETO PROCESS
Best of 7
Mode Order
Game 1: Hardpoint
Game 2: Search and Destroy
Game 3: Control
Game 4: Hardpoint
Game 5: Search and Destroy
Game 6: Control
Game 7: Search and Destroy
Veto Process
Higher seeded Team must choose to act as Team A or Team B.
- For any matches without a higher seeded Team, a coinflip will be used to determine which team will choose to start as Team A or Team B.
Hardpoint
- A bans one map from pool
- B bans one remaining map from pool
- A picks Map 1 of the remaining maps
- B picks side on Map 1
- B picks Map 4 of the remaining maps
- A picks side on Map 4
Search and Destroy
- B bans one map from pool
- A bans one remaining map from pool
- B picks Map 2 of the remaining maps
- A chooses side on Map 2
- A picks Map 5 of the remaining maps
- B chooses side on Map 5
- Remaining map is played for Map 7
- A picks side on Map 7
Control
- A bans one map
- B picks Map 3 of the remaining maps
- A chooses side on Map 3
- Remaining map is played for Map 6
- A chooses side on Map 6
Best of 5
Mode Order
Game 1: Hardpoint
Game 2: Search and Destroy
Game 3: Control
Game 4: Hardpoint
Game 5: Search and Destroy
Veto Process
Higher seeded Team must choose to act as Team A or Team B.- For any matches without a higher seeded Team, a coinflip will be used to determine which team will choose to start as Team A or Team B.
Hardpoint
- A bans one map from pool
- B bans one remaining map from pool
- A picks Map 1 of the remaining maps
- B picks side on Map 1
- B picks Map 4 of the remaining maps
- A picks side on Map 4
Search and Destroy
- B bans one map from pool
- A bans one remaining map from pool
- B picks Map 2 of the remaining maps
- A chooses side on Map 2
- A picks Map 5 of the remaining maps
- B chooses side on Map 5
Control
- A bans one map
- B picks Map 3 of the remaining maps
- A chooses side on Map 3
- Team A gets first choice of which game they would like to host
- Team B gets second choice of which game they would like to host
- Team A gets third choice of which game they would like to host
- Team B hosts the remaining two games
Hardpoint
- A bans one map from pool
- B bans one remaining map from pool
- A picks Map 1 of the remaining maps
- For LAN Only:
- B picks side on Map 1
- B picks Map 4 of the remaining maps
- For LAN Only:
- A picks side on Map 4
Search and Destroy
- B bans one map from pool
- A bans one remaining map from pool
- B picks Map 2 of the remaining maps
- For LAN Only:
- A chooses side on Map 2
- A picks Map 5 of the remaining maps
- For LAN Only:
- B chooses side on Map 5
Control
- A bans one map
- B picks Map 3 of the remaining maps
- For LAN Only:
- A chooses side on Map 3
Best of 3
Mode Order
Game 1: HardpointGame 2: Search and Destroy
Game 3: Control
- Team A gets first choice of which game they would like to host
- Team B hosts the remaining two games
- Side choice will go to whichever team is not currently hosting the game
Hardpoint
- A bans one map from pool
- B bans one remaining map from pool
- A picks Map 1 of the remaining maps
- B picks side on Map 1
Search and Destroy
- B bans one map from pool
- A bans one remaining map from pool
- B picks Map 2 of the remaining maps
- A chooses side on Map 2
Control
- A bans one map
- B picks Map 3 of the remaining maps
- A chooses side on Map 3
Admin Communication
- When players are at their station, an admin will inform players a 10 minute timer to complete vetoes has begun.
- The match will proceed when the vetoes are complete.
- If the vetoes are not complete within the 10 minute timer, both teams will receive a stall penalty.
- Admins reserve the right to exempt a team from a stall penalty.
- Stall Penalty
- 1st penalty: Warning
- 2nd penalty: Map 1 loss
- 3rd penalty: Match loss
Maps & Modes List
Search & Destroy
- Al Bagra Fortress
- Breenbergh Hotel
- El Asilo
- Embassy
- Mercado Las Almas
Hardpoint
- Al Bagra Fortress
- Breenbergh Hotel
- Embassy
- Mercado Las Almas
- Zarqwa Hydroelectric
Control
- Breenbergh Hotel
- El Asilo
- Himmelmatt Expo